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Unreal Engine 4 – Learn How To Create A ‘lost Road’ Scene (UP1)

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Unreal Engine 4 – Learn How To Create A ‘lost Road’ Scene (UP1)
Unreal Engine 4 – Learn How To Create A ‘lost Road’ Scene (UP1)
$497.00 Original price was: $497.00.$9.80Current price is: $9.80.

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Unreal Engine 4 – Learn How To Create A ‘lost Road’ Scene (UP1)

course is now available at an affordable price. You can check out directly using multiple payment gateway options. If you have any questions or need an alternative payment method, feel free to contact us.

Unreal Engine 4 – Learn How To Create A ‘lost Road’ Scene (UP1) | 17.49 GB

What you’ll learn

Create 4K texture with Quixel Mixer

Create optimized models for realtime rendering with Speedtree

Add full of details without losing performance with Decals

Create Combined textures in Speedtree (Atlas) and Photoshop (RDAO/CRS/FHAO)

Configure Post Processing, Ligthing and get realistic rendering.

Requirements

Have version 4.22.3 of the Unreal Engine 4

Know the basics of Unreal Engine 4 (Object placement, camera movement…)

Possess a valid license for Speedtree and have Speedtree 8.4 (or higher)

Possess a valid license for Quixel Megascans, Bridge and Mixer

Description

(This course is a direct continuation of my other course”Unreal Engine 4 : Learn How to Create a Natural Scene”)

In this course we will go even further in models creation and a scene.

The purpose of this course is to show you that it is possible to create fully optimized models without ever leaving Speedtree.

With the textures available in Megascans library, we start with a powerful ally for our objective which is to create a “Lost Road” scene.

Beyond the simple model creations, I will show you how to create your own textures from Speedtree in order to create models from different textures you have chosen.

Speaking of texture, I will show you how to create combined one called “Atlas”. That will give you total control over the quality and otimization.

Once our vegetation finished, we will move on to creating textures such as grass, rock and soil, but also a clean road texture and one that is worse and worse, all on Quixel Mixer.

We will put all our creations in place in a final scene on Unreal Engine and I will show you how to add even more details without losing performance with decals.

If you want to create scenes to feed your portfolio or deepen your knowledge this course is for you.

Important note :

If you want to learn the basics of Speedtree or Quixel Mixer I recommend to begin with the previous course “Unreal Engine 4 : Learn How to Create a Natural Scene”

All the texture used in this course are not included to the project file. You must have a Quixel Licence to download them.. Of course you are free to use the ones you want.

A valid Speedtree license is required to use the software.

This course was created in version 4.22.3 and it is STRONGLY RECOMMENDED to use THE SAME version! If you choose to use another version, be aware that you may encounter possible errors not covered in this course.

Who this course is for:

Anyone interested in complete scene creation in the Unreal Engine 4

Screenshots

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Delivery Policy

When will I receive my course?

You will receive a link to download/view your course immediately or within 1 to 24 hrs. It may takes few minutes, also few hours but never more than 24 hrs. Due to different time zone reasons.

How is my course delivered?

We share courses through Google Drive and Mega, so once your order is complete, you’ll receive an email with a google drive folder access link to view the course in your email.

To avoid any delay in delivery, please provide a Google mail and enter your email address correctly in the Checkout Page.

In case you submit a wrong email address, please Contact Us to resend the course to the correct email.

Where can I find my course?

Once your order is complete, a link to download/view the course will be sent to your email.

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